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Game development approach

Posted by Alexandre on 10/04/05 11:11

Hi there,

I'm developing an online game (using PHP+MySQL, and being totally interfaced via
web) which needs to have a "game cycle" running. For example, the player is
flying a plane, so he sets the plane speed to 10%, then the game cycle needs to
keep "moving the plane" forward (i.e. updating position), while the player
doesn't order it a full stop. The point is how to implement this "game cycle"?

I've done some research on the web and haven't found a feasible approach to this
idea.

Thanks in advance for any help.

[]s
Alex

 

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