Reply to Re: I Maka Teh Graphs Yo! (aka - no more crappy PHP generated graphs)

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Posted by J.O. Aho on 10/01/07 16:46

SpaceGirl wrote:
> On Oct 1, 5:38 am, Onideus Mad Hatter <use...@backwater-
> productions.net> wrote:
>> On Sun, 30 Sep 2007 16:49:03 -0700, la...@portcommodore.com wrote:
>>>> This is some tedious fuckin shit:http://www.backwater-productions.net/_images/_Scraps/Graph_Working.png
>>>> Basically I'm sick and tired of web stat graphs that look like nyah:http://www.backwater-productions.net/_images/_Scraps/Crappy_Original_...
>>>> I mean really, look at how fuckin jaggedy and pixelated that is.
>>>> Tsch, tsch, tsch...so I make my own! Mine has groovy antialiasing,
>>>> will have better color composition (the current sample colors are just
>>>> for construction purposes) and will feature a clean, modern looking
>>>> design.
>>>> The current model I'm building right now is based on 1% splits, so
>>>> anything less than 1% will just get rounded up. At some point I might
>>>> make a .5% form, but not right now, cause just doing the 1% splits is
>>>> tedious enough. It took me nearly two fucking hours just to make the
>>>> first 25 percentage splits...and that was AFTER spending another two
>>>> hours figuring out how to make the precise selection cuts in the first
>>>> place.
>>>> For those who want to know the technique...use PaintShop Pro, its
>>>> polygon lasso tool not only gives x and y coordinates but also gives
>>>> the precise angle in relation to the first click...Photoshop, the
>>>> sloppy bitch that it is, doesn't have that feature.
>>> It looks like you are tinting the slice colors but nut not the
>>> brightness (Looks like Commodore Plus/4 colors, which use color tints
>>> on each brightness level) , on a B&W printout it will show up as all
>>> mostly the same color (depends on the printers rendering engine). You
>>> should put in some division lines for monochrome support.
>> Oh you'll be able to adjust the hue/sat/lightness of everything with
>> the final version, the current color format is just for the sake of
>> constructing the base graphics, which I can then alter via PHP.
>>
>>> Though I m sure with some more mad programming time you could get the
>>> PHP graphics library to do similar programmatically.
>> You could, although I think it might take you more time to build it
>> and ultimately it would use more resources and wouldn't render as
>> quickly. PHP does have the ability to antialias graphics though,
>> which is very nice, although highly under-utilized...but then most
>> programmers don't have much graphic design experience. Personally I
>> always like to mix the two fields as much as possible, taking the best
>> from both worlds to build new and interesting things that couldn't
>> otherwise be possible for those who limit themselves to a single
>> field.
>
> Have you tried graphing in Flash? It's really nice, once you get the
> hang of it.
>

Flash suxx

--

//Aho

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