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Posted by Omega on 07/26/06 17:14
That doesn't target the problem I have outlined.
What I'm after is a way of essentially coding PHP objects that then get
rendered into HTML AND Javascript.
The dojo toolkit I mentioned is one such framework but does not provide
the solution I am looking for. You may be better served by re-reading
my question again. Should you need any clarification, please ask as
I'm sure it would help others.
Richard Hulbert wrote:
> Well to me if you are going to talk about event handling you need to
> think Ajax. There are frameworks out there to do just what you are
> talking about.
>
>
> On 2006-07-26 15:32:42 +0100, "Omega" <atrauzzi@gmail.com> said:
>
> > I'm working on a bunch of classes in PHP that will render into HTML
> > a-la widgets. Part of this functionality is that I'd like to expose
> > Javascript in the classes and have each instance provide and/or
> > generate the needed code along with the HTML.
> >
> > I've done a lot of server side generating and program state hackery
> > so...I'm not totally unfamiliar. I already have some javascript
> > functionality from the dojo toolkit, so I have a nice set of functions
> > to work with.
> >
> > What I'd like is perhaps some input or a discussion on what could be
> > some best practices in achieving this with PHP.
> >
> > For example,
> > Maybe I'll have to ask each object for the javascript code they want to
> > provide before rendering the final page and place it at the top of the
> > page?
> > The most complicated question is how will I expose all the events and
> > scenarios I want to have my classes generate code for? In PHP, what is
> > the best way to code a model to allow instantiated objects to perform a
> > "when this is clicked, do this with this object over here"? Smells
> > like an event-handling model, but that doesn't exist in PHP. And I
> > certainly don't want to have to go subclassing every widget I use for
> > each page! Hah.
> >
> > Details, options and the implications of each one are really what I'd
> > like to explore...
> >
> > Thanks to all who reply!
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