|
|
Posted by Jonathan N. Little on 01/16/07 14:36
Ed Seedhouse wrote:
> On Tue, 16 Jan 2007 10:10:47 -0000, "aa" <a@aa.com> wrote:
>
>> I am aware of the browsers/OS etc statistics and of opinion that in desire
>> to match all possible user setups and habits, one has to decide where to
>> draw the line.
>
> One can draw the line quite broadly if one designs with foresite and
> understanding of the medium. Web pages are, by nature, flexible. That's
> just the way it is. That being so you can either deny it and pretend it
> isn't so, or understand it and learn how to work with it, not against
> it.
>
> The Web is Not Paper! Anyone who designs as if it is is doing what
> radio producers did in the 1950s when they moved over to TV. They
> assumed that what worked on radio would work on TV. As anyone who has
> watched any 1950's TV shows lately knows, they were wrong, and their
> work suffered accordingly.
>
> Anyone who doesn't understand the differences between the web and paper
> is in the position of someone in the 1960s trying to produce a TV show
> based on his knowledge of radio.
Well put and well illustrated!
> The web provides suitable tools for designing pages that work with the
> media, and anyone who doesn't learn them is just plain living in the
> past. Such questions as "what resolution should I design to?" are just
> evidence that the questioner has no understanding of the medium.
>
> Don't design for *any* resolution, design for them *all*. Tools are
> available to make a web page work on all of them, and those who don't
> learn them and use them are rapidly going to be obsolete.
>
--
Take care,
Jonathan
-------------------
LITTLE WORKS STUDIO
http://www.LittleWorksStudio.com
Navigation:
[Reply to this message]
|