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Re: The Thing That Kills Flash As A Viable Web Solution

Posted by Onideus Mad Hatter on 10/23/93 11:35

On Sat, 24 Dec 2005 14:10:20 +0000, SpaceGirl
<nothespacegirlspam@subhuman.net> wrote:

>Onideus Mad Hatter wrote:
>> We're talkin shit for precision alignment:
>> http://www.backwater-productions.net/_images/_Scraps/Flash_Limitations.png

>Flash does have some quirks when it comes to alignment of bitmaps, but
>given the power it delivers to the end user and the developer it's not
>worth crying over and hardly warrants your tabloid post title. Before
>you completely spit out your dummy over something pretty
>straight-forwards to resolve, perhaps you should take some time to look
>how Flash actually works.

You seem to enjoy jumping...to conclusions that is.

>> Even when you max out all the quality settings, even when you set it
>> to align with nothing but pixels (apparently Flash doesn't quite
>> comprehend pixels) and even when you MANUALLY ENTER VALUES based on

>Flash really isn't pixel based, that's why. It's a vector based system
>that has some support for bitmaps and excellent support for video.

WRONG!

....well, not everything you said, but parts of what you said...try and
guess which parts. ^_^

>> the EXACT POSITIONING you got from whatever graphics proggie you
>> like...yeah...any possible file savings, techniques or custom effects
>> that require split form images...yer pretty much fucked.

>If you're a n00b to Flash, maybe.

Kid, YER the n00b, trust me on this one.

>Given the "fucked" nature of flash,
>perhaps explain how a site like www.eight8.jp exists? Perhaps it's the
>user rather than Flash ;)

In your case it is. Kids like you are often easily impressed by
things that you don't understand. Once you know how such sites were
created they suddenly don't seem so impressive. Oh hey, look, I can
integrate video segments in Flash too:
http://www.backwater-productions.net/_test_platform/cbmain/
Ooo...how impressive. *rolls eyes*

And those craptastic dancing colored lines...yeah, come on, that sort
of coding was old back in Win3.11 trippin on the fuckin Mystify
screensaver. It's like, WOW, he added a fade to it! I bet THAT took
a lot of effort.

Hey look, I can do it too!
http://www.backwater-productions.net/_test_platform/bats/
(except I can do it in Javascript and I can use graphics as a base)

WOAH, math is teh HARD, yo!

>> And it's not like I'm usin JPGs here, the source split forms are 8 bit
>> PNGs with a single color transparency...there shouldn't be any room
>> for guess work, but somehow Flash still finds a way to fuck it all up.

>Flash is really weird to work with, and I seriously hate it's authoring
>tool - even in Flash 8 it's super-sucky. But once you start to "think"
>like Macromedia - I mean, Adobe ;)

And ya see, that's the primary problem right there, it's like Adobe
just can't release a product unless it has a HORRIBLE interface. One
of the reasons I'm still using Paint Shop Pro. It's the ~little~
things that get to ya. Like in Paint Shop Pro if you're on a layer
with a transparency, you can use the selection tool, make a box around
an area and then click once inside the box to autoselect all the
active pixels on that layer...can't do that in Photoshop. Or like in
Paintshop you can actually save selections as separate files and then
easily use them in other images...where as in Photoshop it binds them
into the file itself, which is just annoying and then forces you to
save all your files in their proprietary shit format. I guess if you
"grew up" with Adobe products that stuff doesn't matter much...sorta
like if you were born blind, you wouldn't miss not seeing.

>- it does sort of make sense. You
>really have to plan well before you start a Flash project,

....well, not if you're using Swishmax. You can easily manipulate any
object you've added, move them around on the timeline with ease,
encapsulate objects as sprites, group them, break them apart, etc,
etc, etc.

>and it DOES handle bitmaps just fine if you are careful.

Yeah I hear you talkin, Kiddo...lots of kids like you talk though.
Let me know when you put up a Flash file that uses split form images,
then maybe I'll take you seriously.

>> Oh well, so much for my nifty loader idea...Unless I make it a
>> Javascript/CSS/HTML loader for the Flash content...but then I lose out
>> on the whole point of Flash which is greater cross compatibility.

>Well before you give up, why not send me your FLA file and I'll take a
>look. I know how frustrating Flash was when I started out. I spend a LOT
>of time with it now working on interactive videos and other scary stuff
>with my clients. Even now I get completely lost in it fairly regularly!

At this point my problem isn't with Flash, it's with SwishMax, for
some reason turning off image smoothing (on the image properties, not
under "view") doesn't seem to have any effect. Basically, my current
method works great when previewing within Swish and keeping image
smoothing turned off under "view", but when you export...yeah, not so
good (unless you zoom in at 200 percent or higher).

I could use Macromedia (Flash) but the lack of control over objects is
just absolutely unacceptable. Please, if you can, explain this:
http://www.backwater-productions.net/_images/_Scraps/Where.png

....no, REALLY. o_O

>JS is not really an alternative for this sort of thing. In *theory* more
>people have Flash enabled than JS enabled.

Most people who have JS disabled probably have Flash disabled too.

>Something else to keep in mind is next year is really THE year for this
>sort of technology. With Flash 8.5 and Microsofts Metro technology we're
>going to see broadband internet sites change dramatically, and user
>expectations will sky-rocket along with this new technology. Now is the
>time to get good with Flash/ActionScript, XAML/Metro!

....I'm already one of the best:
http://www.backwater-productions.net/
Not too worried about it...take that site you posted, hell they
weren't even doing anything with alpha transparencies fer fuck
sake...*shakes head*...pathetic.

--

Onideus Mad Hatter
mhm ¹ x ¹
http://www.backwater-productions.net
http://www.backwater-productions.net/hatter-blog


Hatter Quotes
-------------
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that doesn't really exist outside of your ability to convince others
of its relevancy."

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"Reality is directly proportionate to how creative you are."

"People are pretty fucking high on themselves if they think that
they're just born with a soul. *snicker*...yeah, like they're just
givin em out for free."

"Quible, quible said the Hare. Quite a lot of quibling...everywhere.
So the Hare took a long stare and decided at best, to leave the rest,
to their merry little mess."

"There's a difference between 'bad' and 'so earth shatteringly
horrible it makes the angels scream in terror as they violently rip
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