You are here: Re: RES: [PHP] Game development approach « PHP « IT news, forums, messages
Re: RES: [PHP] Game development approach

Posted by Alexandre on 03/25/05 16:37

Robert Restad wrote:
> I suggest you write a 'tick' engine, which i.e. games like Planetarion
> use.
>
> This should be written in C or C++, compiled... You can run this using
> PHP of course, and run it from command line/shell, but PHP isnt ideal
> for this. If you have a decent server and not too much players (i.e.
> more than a hundred simultaneous players), then PHP will do. Any more
> than this, and I doubt PHP can handle without choking the server.
>

Hello Robert,

First thanks for your answer and your help. I would like to explore this concept
of using the PHP. I mean, I've already coded some small games in C++, and
implementing a game loop is kinda easy, since you have the control of all the
data being processed. But PHP scripts, as I currently know of, are only run when
requested by the client, and the when they finish execution then they're gone. I
never tried, but could it be done a game loop in PHP? I mean like a script I
would start and it would keep running constantly, checking for new commands in a
queue, updating objects status, can it be done or the server would kill it?

Kind regards,
Alex

 

Navigation:

[Reply to this message]


Удаленная работа для программистов  •  Как заработать на Google AdSense  •  England, UK  •  статьи на английском  •  PHP MySQL CMS Apache Oscommerce  •  Online Business Knowledge Base  •  DVD MP3 AVI MP4 players codecs conversion help
Home  •  Search  •  Site Map  •  Set as Homepage  •  Add to Favourites

Copyright © 2005-2006 Powered by Custom PHP Programming

Сайт изготовлен в Студии Валентина Петручека
изготовление и поддержка веб-сайтов, разработка программного обеспечения, поисковая оптимизация