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Posted by Alexandre on 03/25/05 16:44
Robert Cummings wrote:
>
> Javascript. And perhaps use XmlHttpRequest to synchronize the game cycle
> with your web server from time to time. Or if the pages are being
> submitted, you can just synchronize at that time.
Hi Rob, thanks for your answer. Let me see if I got it right, I would use
javascript to be run on the client as to time the cycle and request the update
to the server, that would run the cycle. The XMLHTTPrequest would be used to
keep all the requests synchronized, so that one player can't get an update
berfore the cycle time is counted, and hence all players get the updates at the
same time. Is it so?
Kind regards,
Alex
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