Date: 08/07/06 (Computer Geeks) Keywords: programming I'm looking to delve into programming for games. I wanted to go and develop maps and stuff for Quake 4, but for whatever reason I can't get the editor to work correctly so that's on the backburner indefinately. I was wondering if anyone knows if its easier to develop stuff using the Source engine, specifically Counter-Strike, or the Unreal engine (used in UT2k4.) I'm not looking to make the next commercial mod, but I would like to be able to create my own maps with a little bit of ease, and then move on from there. Source: http://community.livejournal.com/computergeeks/963011.html
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